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	<title>Comments on: How Does A Leader Boost Performance?</title>
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	<description>Teambuilding, Leadership and Management in at least two worlds.</description>
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		<title>By: w797 &#8211; The Collection of Game Post &#187; Blog Archive &#187; The Daily Quest: Wokka wokka</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-43</link>
		<dc:creator>w797 &#8211; The Collection of Game Post &#187; Blog Archive &#187; The Daily Quest: Wokka wokka</dc:creator>
		<pubDate>Thu, 18 Jun 2009 06:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-43</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to [...]</p>
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		<title>By: oke entertainment &#187; Blog Archive &#187; The Daily Quest: Wokka wokka</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-42</link>
		<dc:creator>oke entertainment &#187; Blog Archive &#187; The Daily Quest: Wokka wokka</dc:creator>
		<pubDate>Thu, 18 Jun 2009 05:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-42</guid>
		<description>[...] Dragons, a guil&amp;#100/rai&amp;#100 &amp;#109anage&amp;#109ent blog, &amp;#100iscusses &amp;#98oosting t&amp;#104e pe&amp;#114fo&amp;#114mance of yo&amp;#117&amp;#114 &amp;#114aide&amp;#114s.   Click here to s&amp;#117&amp;#98mit a li&amp;#110k to [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guil&amp;#100/rai&amp;#100 &amp;#109anage&amp;#109ent blog, &amp;#100iscusses &amp;#98oosting t&amp;#104e pe&amp;#114fo&amp;#114mance of yo&amp;#117&amp;#114 &amp;#114aide&amp;#114s.   Click here to s&amp;#117&amp;#98mit a li&amp;#110k to [...]</p>
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		<title>By: The Daily Quest: Wokka wokka &#124;</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-41</link>
		<dc:creator>The Daily Quest: Wokka wokka &#124;</dc:creator>
		<pubDate>Thu, 18 Jun 2009 04:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-41</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</p>
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	<item>
		<title>By: Extreme-Gamer InfoThe Daily Quest: Wokka wokka &#124; Extreme-Gamer Info &#187;</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-40</link>
		<dc:creator>Extreme-Gamer InfoThe Daily Quest: Wokka wokka &#124; Extreme-Gamer Info &#187;</dc:creator>
		<pubDate>Thu, 18 Jun 2009 03:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-40</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</p>
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		<title>By: The Daily Quest: Wokka wokka &#124; WoW Manor</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-39</link>
		<dc:creator>The Daily Quest: Wokka wokka &#124; WoW Manor</dc:creator>
		<pubDate>Thu, 18 Jun 2009 01:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-39</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</p>
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		<title>By: The Daily Quest: Wokka wokka &#124; World of Warcraft</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-38</link>
		<dc:creator>The Daily Quest: Wokka wokka &#124; World of Warcraft</dc:creator>
		<pubDate>Thu, 18 Jun 2009 01:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-38</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to TDQ Filed under: Rogue, Guilds, The Daily QuestThe Daily Quest: [...]</p>
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		<title>By: The Daily Quest: Wokka wokka &#124; Top WarCraft Blog</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-37</link>
		<dc:creator>The Daily Quest: Wokka wokka &#124; Top WarCraft Blog</dc:creator>
		<pubDate>Thu, 18 Jun 2009 01:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-37</guid>
		<description>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to [...]</description>
		<content:encoded><![CDATA[<p>[...] Dragons, a guild/raid management blog, discusses boosting the performance of your raiders.   Click here to submit a link to [...]</p>
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		<title>By: admin</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-36</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 17 Jun 2009 22:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-36</guid>
		<description>I&#039;m glad you enjoyed the article, Otter. I completely agree with you about positive motivation. We always post meters, &lt;strong&gt;after &lt;/strong&gt;the raid. Our raiders understand that they&#039;re there as tools to help them improve personal performance. During the raid, we strive for the same attitude you&#039;re talking about, seeing things as &quot;we&quot;. It&#039;s a team effort, not an epeening competition, since none of us can &quot;Defeat the Dragon&quot; alone.

Years ago I dated a bouncer who told me that his primary job was effective observation and communication. He believed that under normal circumstances, if he ever had to lay a hand on anyone, he&#039;d failed. I think the job of any leader is similar, we shouldn&#039;t need the &quot;stick&quot;, particularly &lt;em&gt;during &lt;/em&gt;raids. If we do, we need to look to why that situation arose in the first place, because there&#039;s a weak spot somewhere in our policies, recruiting, loot system, etc. I know that sometimes under extreme circumstances our members &quot;act out&quot; in game to vent stresses from Real Life, but again... if the guild culture has been communicated and managed effectively, it should be very rare.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you enjoyed the article, Otter. I completely agree with you about positive motivation. We always post meters, <strong>after </strong>the raid. Our raiders understand that they&#8217;re there as tools to help them improve personal performance. During the raid, we strive for the same attitude you&#8217;re talking about, seeing things as &#8220;we&#8221;. It&#8217;s a team effort, not an epeening competition, since none of us can &#8220;Defeat the Dragon&#8221; alone.</p>
<p>Years ago I dated a bouncer who told me that his primary job was effective observation and communication. He believed that under normal circumstances, if he ever had to lay a hand on anyone, he&#8217;d failed. I think the job of any leader is similar, we shouldn&#8217;t need the &#8220;stick&#8221;, particularly <em>during </em>raids. If we do, we need to look to why that situation arose in the first place, because there&#8217;s a weak spot somewhere in our policies, recruiting, loot system, etc. I know that sometimes under extreme circumstances our members &#8220;act out&#8221; in game to vent stresses from Real Life, but again&#8230; if the guild culture has been communicated and managed effectively, it should be very rare.</p>
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	<item>
		<title>By: Otter</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-35</link>
		<dc:creator>Otter</dc:creator>
		<pubDate>Wed, 17 Jun 2009 18:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-35</guid>
		<description>Thanks for posting the article, It is good from time to time to see other perspectives from different Guild leaders. We use the carrot instead of the stick approach, I think effective positive motivation is always good in any situation, in-game or out. encouraging people is always better than taking pop shots on someone&#039;s shortcomings or spamming damage / healing meters in raid or guild channels. We don&#039;t permit either. If anyone wants to see how well they&#039;re doing in a tell, all they have to do is ask and someone will send a tell back with the whatever they wanted to see if they don&#039;t have one installed. I do think meters can be an effective tool in tweaking one&#039;s performance or develop some friendly competition but it can also make good people feel insecure about the job they&#039;re doing and that&#039;s not why they play the game. Pick &#039;em up, slap &#039;em on the back and let&#039;s all get in there for a better shot, what did WE wrong? How can WE fix it? Pointing fingers is for PuGs, not guilds. Again, great article, I enjoyed reading it.</description>
		<content:encoded><![CDATA[<p>Thanks for posting the article, It is good from time to time to see other perspectives from different Guild leaders. We use the carrot instead of the stick approach, I think effective positive motivation is always good in any situation, in-game or out. encouraging people is always better than taking pop shots on someone&#8217;s shortcomings or spamming damage / healing meters in raid or guild channels. We don&#8217;t permit either. If anyone wants to see how well they&#8217;re doing in a tell, all they have to do is ask and someone will send a tell back with the whatever they wanted to see if they don&#8217;t have one installed. I do think meters can be an effective tool in tweaking one&#8217;s performance or develop some friendly competition but it can also make good people feel insecure about the job they&#8217;re doing and that&#8217;s not why they play the game. Pick &#8216;em up, slap &#8216;em on the back and let&#8217;s all get in there for a better shot, what did WE wrong? How can WE fix it? Pointing fingers is for PuGs, not guilds. Again, great article, I enjoyed reading it.</p>
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	<item>
		<title>By: admin</title>
		<link>http://defeatdragons.com/archives/143/comment-page-1#comment-26</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 13 Jun 2009 21:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=143#comment-26</guid>
		<description>Hi again, Craig;

&lt;blockquote&gt;&lt;em&gt;I don&#039;t tell them what to do. I tell them where I want to go, and they set about making that happen.&lt;/em&gt;&lt;/blockquote&gt;

That&#039;s great! Good for you. We&#039;re also blessed with excellent tanks, and run things pretty much the same way. We have a tank lead at each raid (it rotates), and they assign tanks, mark trash, and generally handle the clearing. The way it works out is that our tank lead handles tactics and our raid leader handles strategy (and some of the cat-herding). We also have a (rotating) heal lead each raid, so the raid leader really doesn&#039;t have to micro-manage often. I think this started informally at first, from seeing what I did when I was raid leader. I simply delegated out as much as possible: Tank lead, Heal lead, DKP loot awarding, Trash looting, Attendance... by now it&#039;s just routine for all our raid leaders to pass out those jobs at the start of every raid. It&#039;s really helpful in taking a lot of the pressure off the leader and letting them focus on the strategies for the night - and it&#039;s more fun for everyone.

And thank you right back for encouraging me! :)</description>
		<content:encoded><![CDATA[<p>Hi again, Craig;</p>
<blockquote><p><em>I don&#8217;t tell them what to do. I tell them where I want to go, and they set about making that happen.</em></p></blockquote>
<p>That&#8217;s great! Good for you. We&#8217;re also blessed with excellent tanks, and run things pretty much the same way. We have a tank lead at each raid (it rotates), and they assign tanks, mark trash, and generally handle the clearing. The way it works out is that our tank lead handles tactics and our raid leader handles strategy (and some of the cat-herding). We also have a (rotating) heal lead each raid, so the raid leader really doesn&#8217;t have to micro-manage often. I think this started informally at first, from seeing what I did when I was raid leader. I simply delegated out as much as possible: Tank lead, Heal lead, DKP loot awarding, Trash looting, Attendance&#8230; by now it&#8217;s just routine for all our raid leaders to pass out those jobs at the start of every raid. It&#8217;s really helpful in taking a lot of the pressure off the leader and letting them focus on the strategies for the night &#8211; and it&#8217;s more fun for everyone.</p>
<p>And thank you right back for encouraging me! <img src='http://defeatdragons.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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