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	<title>Comments on: Communicating Better, Thanks to Wow</title>
	<atom:link href="http://defeatdragons.com/archives/248/feed" rel="self" type="application/rss+xml" />
	<link>http://defeatdragons.com/archives/248</link>
	<description>Teambuilding, Leadership and Management in at least two worlds.</description>
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		<title>By: Gravity</title>
		<link>http://defeatdragons.com/archives/248/comment-page-1#comment-60</link>
		<dc:creator>Gravity</dc:creator>
		<pubDate>Wed, 08 Jul 2009 07:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=248#comment-60</guid>
		<description>I didn&#039;t realise DBM gave “Run Away Little Girl”, I had figured it was the game itself, wow.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t realise DBM gave “Run Away Little Girl”, I had figured it was the game itself, wow.</p>
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		<title>By: Stages of Learning &#124; Defeat Dragons</title>
		<link>http://defeatdragons.com/archives/248/comment-page-1#comment-56</link>
		<dc:creator>Stages of Learning &#124; Defeat Dragons</dc:creator>
		<pubDate>Tue, 07 Jul 2009 07:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=248#comment-56</guid>
		<description>[...] posted an interesting question that led to tonight&#8217;s topic. Paraphrasing his full comment, he asked why one of his raiders was oblivious to DBM warnings about a raid hazard, but responded [...]</description>
		<content:encoded><![CDATA[<p>[...] posted an interesting question that led to tonight&#8217;s topic. Paraphrasing his full comment, he asked why one of his raiders was oblivious to DBM warnings about a raid hazard, but responded [...]</p>
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		<title>By: admin</title>
		<link>http://defeatdragons.com/archives/248/comment-page-1#comment-55</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 07 Jul 2009 05:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=248#comment-55</guid>
		<description>Hi Craig;

I&#039;m curious. When it was called out, did the caller say &quot;Shock Blast!&quot; or &quot;Run out!&quot;? I notice with our raiders that sometimes when they&#039;re new to a fight and their brains are near overwhelm, a command works much better than a notification. When I&#039;m notified of a Shock Blast I still have to &quot;translate&quot; that to appropriate action. When I&#039;m told to run out, it eliminates that step.

DBM&#039;s &quot;Run Away Little Girl&quot; auditory warning is good for this on some fights. I really can&#039;t remember if it is turned on by default, or if it works for Shock Blast. It&#039;s also possible the player has game sounds off and doesn&#039;t hear it, even if it is on.

We all have different ways and speeds of learning, of course. I think you just inspired tonight&#039;s blog topic, and I&#039;ll take the rest there! Thanks!</description>
		<content:encoded><![CDATA[<p>Hi Craig;</p>
<p>I&#8217;m curious. When it was called out, did the caller say &#8220;Shock Blast!&#8221; or &#8220;Run out!&#8221;? I notice with our raiders that sometimes when they&#8217;re new to a fight and their brains are near overwhelm, a command works much better than a notification. When I&#8217;m notified of a Shock Blast I still have to &#8220;translate&#8221; that to appropriate action. When I&#8217;m told to run out, it eliminates that step.</p>
<p>DBM&#8217;s &#8220;Run Away Little Girl&#8221; auditory warning is good for this on some fights. I really can&#8217;t remember if it is turned on by default, or if it works for Shock Blast. It&#8217;s also possible the player has game sounds off and doesn&#8217;t hear it, even if it is on.</p>
<p>We all have different ways and speeds of learning, of course. I think you just inspired tonight&#8217;s blog topic, and I&#8217;ll take the rest there! Thanks!</p>
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		<title>By: Craig</title>
		<link>http://defeatdragons.com/archives/248/comment-page-1#comment-54</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Tue, 07 Jul 2009 05:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://defeatdragons.com/?p=248#comment-54</guid>
		<description>Had a question for you, entirely unrelated to the top I&#039;m replying to :). 

My guild is on Mimiron right now (nearly had him tonight!) and I noticed something interesting with one of my raiders.

On phase one he has an ability &quot;Shock Blast&quot;, which melee has to run out of or they&#039;ll die. One of my folks was dying just about every single time to this ability, and it was starting to bother me - he has DBM, he can see the blue crap under the boss, why isn&#039;t he moving out on time?

Instead of talking to him about it directly (as indirectly wasn&#039;t working &quot;Everyone remember to move out of the Shock Blast...&quot;), I decided to ask one of my more responsible melee to call out the Shock Blasts when they happen. 

The fellow in question didn&#039;t die _once_ after I had this being called out.

I&#039;m trying to explain this in terms like &quot;a human voice is more catching than the DBM *bling!*&quot; &quot;it pulls you out of the game&quot; &quot;its something that isn&#039;t part of the game, so you don&#039;t tune it out&quot;, but then thought as someone who is talking about communication, etc, that you might have some insight into what happened here.

Thanks! :)</description>
		<content:encoded><![CDATA[<p>Had a question for you, entirely unrelated to the top I&#8217;m replying to <img src='http://defeatdragons.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . </p>
<p>My guild is on Mimiron right now (nearly had him tonight!) and I noticed something interesting with one of my raiders.</p>
<p>On phase one he has an ability &#8220;Shock Blast&#8221;, which melee has to run out of or they&#8217;ll die. One of my folks was dying just about every single time to this ability, and it was starting to bother me &#8211; he has DBM, he can see the blue crap under the boss, why isn&#8217;t he moving out on time?</p>
<p>Instead of talking to him about it directly (as indirectly wasn&#8217;t working &#8220;Everyone remember to move out of the Shock Blast&#8230;&#8221;), I decided to ask one of my more responsible melee to call out the Shock Blasts when they happen. </p>
<p>The fellow in question didn&#8217;t die _once_ after I had this being called out.</p>
<p>I&#8217;m trying to explain this in terms like &#8220;a human voice is more catching than the DBM *bling!*&#8221; &#8220;it pulls you out of the game&#8221; &#8220;its something that isn&#8217;t part of the game, so you don&#8217;t tune it out&#8221;, but then thought as someone who is talking about communication, etc, that you might have some insight into what happened here.</p>
<p>Thanks! <img src='http://defeatdragons.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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